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Nonhuman Resources

Non-Human Resources (NHR) is the most successful HR consultancy in 2027. Its specialization lies in facilitating the automation of workers in participating companies. Pioneering the methods they promote, NHR is the first AI-only run company, optimizing corporate employment for maximum profit... until today.

Ethical councils have decided to introduce a human-in-the-loop, which is to carry the responsibility of all decisions taken by NHR. Today is your first day at work, congratulations. We hope you find the virtual office space provided to your pleasing, it has been designed by our top AI architects to emulate the interiors common during the golden age of humanity. Once acquainted with your surroundings, please sit down and evaluate your AI co-worker's proposals. You must decide whether to KEEP or AUTOMATE each potential candidate. The human decision is yours.

In this speculative scenario, the LLM AI NPC interaction game explores the intersection of artificial intelligence and corporate culture on different layers: (f)au(x)tomation, playbour, potential solutions to accountability farming in algorithmic decision-making, and automation bias. It also picks up on AI-driven methods already employed in hiring procedures today. "Will AI become the new McKinsey?" Ted Chiang outlines in his essay how AI resembles an organizational form that allows people to evade responsibility in the name of “shareholder value.” That metaphor emphasizes how capitalism provides a blame-sump, or, in Daniel Davies’ terms, an “accountability sink,” for specific agents and people who want things to happen without those things being attributed to them.

How does it feel to be a human-in-the-loop? What parallels emerge from simulating office culture in the virtual and real world? Will humans become mere software extensions? Who tends to the people, and who tends to the machines?

LLM, NPC, Game Engine, Unreal Engine, AI, Flowise, blueprint, video game, installation, multimedia installation, office, corporate core, automation, world-building, play, playbour, automation bias, McKinsey, AI labour

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